- Live the resistance in an open-world Paris – Fight and sabotage your way through a stylized open-world 1940s Paris – from the top of the Eiffel Tower, to the riverbanks of the Seine, the cathedral of Notre Dame or the prestigious Champs-Élysées.
- Be the Saboteur – Use a broad range of weapons and explosives to perform your blockbuster sabotage as you single-handedly hunt-down your enemies to dismantle and destroy the Nazi occupation.
- Quiet In, Loud Out – Use gameplay systems like Climbing, Sneaking, and Stealth Kills to infiltrate the Nazi occupation to perform acts of Sabotage Once you've blown your target to pieces, leverage the intuitive cover system and assortment of weapons to blast your way to freedom.
- Vertical World – This version of Paris was designed to leverage the unique abilities of The Saboteur. Being a Saboteur is all about surprise attacks and Paris' rooftops are the perfect path for your secret operations.
- Will to Fight – The Saboteur introduces a innovative new feature that is both an iconic visual style, and a compelling gameplay element. See and feel Paris change around you as you progress through the game. Go from a dark and oppressed black and white d state, to a bright and inspired world where the citizens fight back.
- Hijack any vehicle - From high performance race cars to vehicles, as the Saboteur, you can drive any vehicle that comes along to escape your pursuers..
Manufacturer's Description
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There have plenty of World War II games over the years, but none
with the intrigue and danger of The Saboteur. As Irishman Sean
Devlin you must fight back against the Nazi occupation of Paris,
working with British Intelligence and the French Resistance to
pave the way for D-Day.
Inspire Parisians to fight by taking out key Nazi targets
Liberate Paris and watch the game world turn to colour Use
stealth and strike from cover to take down targets Use your
athletic skills to get the drop on German agents
Explore an open world recreation of wartime Paris and fight to
free the city, with newly liberated districts turning from black
and white to colour as the strength of the occupying forces
weakens. Only by inspiring the civilians' will to fight can you
begin to turn the tide, as you assassinate German officials and
sabotage equipment, vehicles and buildings.
The closer you get to final victory the more help you'll have,
but for many missions you must rely on your own stealth tactics
and combat skills. As you clamber across rooftops and make use of
the intuitive cover system, you can help win WWII from a very
different perspective.
Key Features* Resistance is not futile: Stealth, action and '40s
chic combine in a unique take on World War II warfare that's
inspired by true events and people.
* Colour of victory: Watch liberated districts burst into colour,
as you fight to free a city where Nazi symbols are the only
things not in black and white.
* Assassin's creed: Use your stealth skills to assassinate the
Nazis responsible for killing your friends, as you race across
rooftops and use cover to strike without being seen.
* Weapons of war: Collect and utilise a wide range of weapons and
explosives to help your missions or commandeer enemy vehicles to
complete your goals.
* Power to the people: Inspire the people with your victories and
you can count on help from the Maquis, ordinary civilians and
British Intelligence.
World War II games aren’t exactly thin on the ground, but there
has never been one remotely like The Saboteur. Instead of
sticking you on the front lines, it immerses you in an edgy,
paranoid Paris, occupied by the Nazis, in which the Resistance is
struggling to remain below the radar yet strike back at the
oppressors. Take this delicious scenario and add Grand Theft
Auto-style third-person, free-roaming action-adventure gameplay,
then season it with some exceedingly clever visuals -- areas
locked down by the Nazis are rendered in near-monochrome, with
just the odd splash of colour – and you have a tasty dish indeed.
Vibrant colours abound, mind you, as proceedings kick off: the
war hasn’t yet started, and you find yourself playing Sean
Devlin, a devil-may-care Irishman who is a race-car mechanic and
budding driver. A race on the eve of the war brings you into
contact with your nemesis, high-ranking Nazi Kurt Dierker, who
murders your best mate Jules; as war erupts, you rescue Jules’
sister Veronique and your mentor Vittore, p up in Paris at
a house of ill-repute called the Belle de Nuit.
Which is where the fun really starts. A now cynical, hard-bitten
Devlin, seeking to avenge Jules and look after the impulsive
Veronique, falls in with the French Resistance and, through
British old flame Skylar Sinclair British Intelligence, and
carries out increasingly risky missions for both organisations,
as well as other wings of the Resistance, priests and all sorts
of others. The Saboteur is a meaty game with vast numbers of
missions and side-missions; those involving the Resistance and
British Intelligence advance the story, though.
Open-world action-adventure games are all about systems which
determine how the world operates and in that respect, The
Saboteur is state-of-the-art. The key system is Suspicion – the
Nazis occupying Paris were famously paranoid, and if any of them
spot you doing anything untoward, they will blow whistles to
sound the alarm. At which point you will be swamped by the
blighters.
It’s lucky, then, that Devlin has stealth abilities – when he
bloodlessly executes Nazis, he can don their uniforms and creep
around. And he can scale buildings, and thus approach
unexpectedly from the rooftops. Escaping from suspicion involves
distancing yourself from pursuers or finding a hiding-place. The
weaponry is pleasingly exotic, including d sniper-s and
RPGs; ammo is plentiful. A Contraband system acts as currency,
which you can exchange for useful items with spivvy black
marketers (who also assign you side-missions). The cars are
great, too, and you get free access to any you’ve stolen once you
have driven them back to one of many secure garages dotted around
the city. A period soundtrack ratchets up the pungent atmosphere.
The aspect of The Saboteur which really stands out, though, is
its missions: they ramp up before long to a truly spectacular
level, and take in all manner of exotic locations, such as a
Zeppelin or the Louvre. Impressively, you never feel that you
have to take a specific approach although, in general, stealth is
best employed unless there are only a few enemies in the
vicinity. The story and characters impress, too, with more depth
than we are used to finding in games – Skylar flirts incorrigibly
with Devlin, for example, and Margot de Bonnaire, leader of one
of the Resistance factions, is obsessed with wrestling Parisian
artworks from the grip of the Nazis.
About the Developer: Pandemic Studios
After merging with BioWare and then being bought by EA, Pandemic
became one of the biggest studios in the U.S. They've worked on
many different styles of games, from Star Wars: Battlefront to
Mercenaries, but they were closed in 2009 - although the name and
some staff remain at EA. If the idea of enacting a GTA-style game
in a stylised yet utterly believable Occupied Paris appeals to
you (and how could it not?), then you’re going to love The
Saboteur.