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Rodea the Sky Soldier for Wii U is an exhilarating action-adventure game developed by NIS America, featuring innovative flight mechanics, a rich storyline, and visually stunning graphics that transport players to a fantastical world.
C**T
Spent about 4 mins with it... Just controlled and looked brutal
Yipes, not good
J**S
asombroso
estuve buscando por largo tiempo este juego pero no lo encontraba hasta que lo encontre aqui. viene con la version de wii y la version de wii u , es un juego de accion muy rapido y recomendable para los amantes del wii u
D**S
A fresh and innovative true action adventure game!
Please note that the complete version of this review is placed under the 3DS title of the same name.If you like involving stories, characters whose personalities develop as you progress, and spontaneous comical dialogue, this game is for you!Be it known to the reader that I bought the 3DS version of the game before the Wii U version, unaware of the game's background. I had no preconceived ideas about the game, its characters, its story, or its intended platform.Also, be warned that there are "spoilers" of a sort in this review, but only to share those parts of the player input which I feel to be important in determining which version of the game to purchase (you should absolutely get this game).The first point of which the reader must be aware is that this game is NOT to be compared with any other. Being called "Rodea the Sky Soldier", it should come as no surprise that the game revolves around the character's ability to fly - but this is featured as a central element, and is by no means a gimmick.The game is a completely fresh experience, exploring new abilities and concepts ignored by most action games. Many entirely original ideas were implemented in both the action and the completely optional upgrade system (which makes the game much easier), blazing a fresh new trail left flagrantly unexplored by this era's complicated role-playing games and even by the disappearing true action/adventure category.In terms of goal, Rodea the Sky Soldier is fairly straightforward - just follow the direction indicator to the checkpoint, smashing enemies, collecting items, and occasionally solving a small puzzle (generally operating a switch of some kind) along the way. However, the means of doing this has broken all the rules of a typical action game. Rodea is initially equipped with no weapons, and must use the innovative "Boost Attack" (with which he flies into his enemies) in order to defeat his foes (no mindless run-and-gun until you get the "Machine Gun Gear", and even then, you will likely want to upgrade it if you don't like cool fights). Fortunately, the first level is a much-needed but short and understandable tutorial. (I must note here that there are certain battles which are inherently difficult because the Boost Attack requires close proximity to the some times large enemies. These battles can generally be fought from a distance with the Machine Gun Gear, but this takes longer because the Boost Attack is much more powerful.)Each chapter of the game exists as its own replayable stage, so missed items can be sought at any time (this also makes it easy to review forgotten parts of the story, or parts missed due to distractions).The environments are creatively arranged to make good use of the abilities provided to the player (flight and ground travel are balanced, although a player could fly much more often than I did, if he or she does not care to appreciate the hard work put into the large and beautiful environments), and the fun factor is not compromised in favor of fast-paced or difficult fights (as is common in modern action games) or unnecessarily complicated strategy (as found in many role-playing games). The terrain is generally broken into several hovering islands, often requiring flight to travel from one to the next (although in the early stages they are close enough together that you can just jump). There are also secrets such as medals, parts for upgrades, and boss battles hidden around the extremely varied levels, which provide a long-lasting play experience.The optional upgrade system is similar to that of some "cookie-cutter" RPG's in that you must collect specific numbers of specific parts (not "materials") in order to make certain upgrades - but that is where the similarities stop. You never need to "construct" your own items; creative new items are introduced by a side character at set points in the game, and can be upgraded if desired (I found the game much easier after a few upgrades). Upgrades are also permanent, which means you only get more powerful, and (unheard of in RPG's) you never have to lower one parameter in order to raise an other (except more or less in the case of the quirky "Triple Burst" upgrade for the Machine Gun Gear, which consumes thrice the ammunition for only twice the firepower - the bullets are fired so rapidly, the enemies are usually still invulnerable from having been hit the first time when the second shot hits, so damage is only inflicted by the first and third shots). (This problem with the Machine Gun Gear can be resolved by upgrading the rapid-fire function to "Full Auto", with which it fires only one shot at a time, but continuously fires as long as the button is held.)The music is also very good, such that at times it felt more emotionally involving than the game itself.The characters in the game are also likable and varied enough to keep things interesting and funny.Comparison to the 3DS version:After I bought the Wii U version, the 3DS game generally felt "miniaturized". The Wii U release features vastly superior graphics (extremely highly detailed polygons, lighting, effects, etc.) and an improved frame rate, but the touch screen implementation is a little less efficient (and the two screens are much closer together on the 3DS). Not disappointingly, the touch screen seems entirely optional, and I find myself at no inconvenience playing with the Pro Controller.Also, the Wii U version's Machine Gun Gear has a much more useful auto-target function than the 3DS version's (on the Wii U, Rodea rotates his waist and shoulders to aim at the nearest enemy, while on the 3DS, he just blankly aims it whichever direction he is facing), although both guns' bullets track the nearest enemy in the direction of fire.While nearly identical in appearance to that of the 3DS, the status bar on the Wii U consumes much less total screen space, and also denotes which Gear is currently equipped (on the 3DS, Gear has to be shown on the lower screen).I did notice a negligible graphical occurrence apparently unique to the Wii U version (although I did not play the Wii version [discussed later], and with the low screen resolution of 400x240, it may simply have been unnoticeable on the 3DS). On the shaded parts of the character and environment, very faintly, a phenomenon occurs visually similar to the static pattern produced by a disconnected CRT set. (To me, this is well worth having the much higher screen resolution - it is much easier to see distant objects on the Wii U.)The Wii U version also uses the right analog stick to control the camera, whereas (to my knowledge) the 3DS version does not support the New 3DS C-stick at the present time.On the flip side, the 3DS release features stereoscopic 3D, but with the low screen resolution it doesn't help too much, and the camera is so far from Rodea that it really didn't give me the "I'm-right-there-too" feel. (There is an unlockable 1st-person camera mode, but I have not used it.)There is also differing bonus content inside the game packages (assuming you purchase them new, as I did).The 3DS version includes in its special box a 10-track audio CD containing much of the game music.The Wii U version includes a reversible box cover featuring different art, and a version of the game for the first-generation Wii (which I have not played, but this first-generation Wii version receives much attention from other reviewers).Ultimately it would be the best to have all the releases, but choosing one, I highly recommend the Wii U release over the 3DS release because of its superior graphics, higher picture resolution, and better Machine Gun Gear targeting.In any of its incarnations, Rodea the Sky Soldier shines as a fresh new approach to that element which should be at the foundation of all video games: FUN.
C**N
bien
En cuanto al envío todo excelente, el titulo no es tan bueno pero entretiene, a buen precio y además incluyó la versión de Wii. OK
J**N
One Star
Garbage controls. You will throw a controller.
Trustpilot
3 weeks ago
2 months ago