🧟♂️ Get ready to rise and shine in the zombie apocalypse!
Dead Rising 2 for PlayStation 3 offers an exhilarating zombie survival experience where players can craft weapons, explore a vibrant world filled with new characters, and engage in cooperative gameplay. With the introduction of competitive events, players can test their skills against each other while battling the undead.
N**.
Action and Zombies
This is another game I am quite excited about, it has a ton of zombies, (always fun, action and scary). Zombies has taken over and you play a father that has to find his daughter amongst all these hundreds of zombies and once you do find her, you must everyday go out and get meds (Zombrex) for your child by 7PM or she will die and while you are out there, you will rescue survivors (if you choose) and bring them back to your safe haven, (you may have to choose sometimes between your daughter and survivors, if it is close to 7PM, you will ware a watch to keep track of the time) which is inside a huge mall, (something like Mall of America) most of the time you can run right pass the zombies, but be careful because they will reach out and grab you, when you least expect. You can use anything to defend yourself with, a trash can, chair, broom, stick, bottle, you can use anything you see (trust me). A fun little thing is, you can go in stores and pick up things, without anyone saying anything (who hasn't thought of that) like clothes and weapons (shotguns, rifles, machineguns and a host of other weapons) you can also go in the maintenance room and combine items together and make your own weapons, (like a baseball bat with nails for spikes and so forth) nothing complicated at all. It is fun, action and scary above all lots of fun.Thanks
J**N
Improves over the original, but still has glaring issues.
This wasn't a game I was highly anticipating in large part due to the poor original offering. I was willing to give it a shot with the hype about gameplay and control improvements. The new combo weapon system was worth exploring as well, and with the pre-order bonus from Amazon, it turned a wait-and-see game into a buy. I can't say I'm overly disappointed with this game, the improvements over the original are at least in some cases distinctive. In others, well, the game still has glaring issues. A lot of reviews seem to focus on the game itself and very few bother to point out a comparison between the original and the sequel. I have divided my review in three general sections; Improvements (areas where the game has distinctly improved from the first), Needs Work (areas where the game didn't improve enough/at all), and Missed Opportunities (general issues that should have been fixed).THE IMPROVEMENTS:Escorting a survivor - In the first game, the player had to clear a wide path for survivors (not to mention hold their hand the whole way) if they were to be expected to survive. In DR2, an unaided NPC can be reasonably expected to survive a cross-mall trek without serious injury (or carrying/hand-holding).PP Points - In short, you earn PP now by doing rather than by capturing the perfect exploding Zombie head in a snapshot. Lots of things get you points and you feel like you can advance the PC's level without resorting to escort missions or gratuitous shots of zombie cleavage.Weaponry - In the first game, there were a small handful of truly effective weapons, and their durability always left something to be desired. With the addition of the combo weapons system, this is largely eliminated. The same feeling of 'I can use that as a weapon!?' is dissapointingly gone from this game however.Control scheme - I can't really give an opinion here other than to say there was too much going on in the original to worry about a Tekken style combo. Overall the controls in the sequel are relatively calm and I haven't found anything that's overly difficult to pull off for an attack.Psychopaths don't respawn - Psychos, at least the minor battles in the previous game are gone. Similarly when a psycho is killed, they stay dead. Anyone who remembers the frustration at finally stopping the convicts or the chainsaw wielding clown from the first game, only to have them reappear a few hours later will appreciate this.STILL NEEDS WORK:Psychopaths are bulletproof - In the original, some of the psychopaths could take insane amounts of damage, deal even more insane amounts and generally make a nuisance of themselves. This was particularly true during escort missions when a psychopath could instantly kill a survivor. This really hasn't been corrected, but it has been improved. Psychos are easier to defeat, but only it seems with combo weapons. Even the generic looters can withstand more than one attack.Weapon durability - Weapons in the original game seemed to break on a scale according to how much potential damage they could do, better weapons broke more quickly. This is still very true (with a few exceptions), but has been improved. Overall though, I'd like to see the durability roughly double from where it is.Too little time - In both the original and the sequel there is a limited amount of time to get everything done. This was virtually impossible in the original, and while greatly improved in the sequel the player could benefit in at least some instances from a bit more time.Random skill list - The worst example of this is the dive roll (probably the most useful move in the game). If you don't acquire this early on, the game is much harder. Randomly acquiring the wrong skills can be a game ender. A 'buy in' system would have been a better option.MISSED OPPORTUNITIES:Unlimited Zombie Population - The achievements seem to suggest a population of 72,000 zombies, as with the first game it is possible to exceed this 'population' without reducing the observable population of zombies (even in sealed areas.) With extra things to do, this would have been nice.Time passes in the safe house - This safe house is huge comparatively speaking, there are also things and missions to do inside. All things considered time should stop or progress at real time levels while in the safe house.Hardwired Blender - Apparently all useful gizmos, gadgets, and electronics, (like blenders) are hardwired to the mall and can't be moved. The player should be able to move some devices back to the safe house.Storage Locker - The game really needs to include a storage locker for things like weapons and health. It only has one for clothing, and even then it's only for 'unlocked' clothing and not for outfits you acquire.Uncaring NPC - In the game, your daughter requires an anti-zombie drug called Zombrex. Despite the fact that a perfectly amicable person is in the same room as your daughter, you must return to the safe house every day to administer another dose.Overall, if you mostly enjoyed the first game but hated the time limits, psychopaths respawning, and faulty escort missions will probably enjoy the new version. Enough has been corrected to make the game quite enjoyable. The combo weapon system is also definitely captivating, but you will find weapons that you'll prefer to use early in the game. Psychopaths still have tremendous amounts of health, but I found that experimenting with their environments and the various combo weapons led to more ideal encounters. I enjoyed playing this game and it has some replay value for me. I'd recommend it to people who enjoyed the first game but were dissapointed at the overall gameplay. It does lack some necessary context to make it appealing to people playing this game as an introduction to the series.
B**E
Where's Frank?
Fun game, and timeless. Story kinda meh, and Frank not being the main is a weird feeling, but the fun is in the zombie killing and roaming around
P**N
Instead you have an annoying time limit to complete a mission or go to ...
I have many zombie games from the Last of Us to Dead island, and I walked into Deadrising believing it's just a comedic gore fest, which I wanted to have in the wide scale mall which is its setting. But soon I found although it can be seen as an open playground, it's still sets you on a rather linear path. Although you can explore the outside surroundings and upper sections of the mall, there isn't any real reason to do so. Instead you have an annoying time limit to complete a mission or go to a destination. A lived with this for awhile where I would go and craft great weapons (My Favorite Part) and kill zombies, and then rush to my designated location. It felt like if you played Dead Island and had a mission where you had to complete in a certain time frame, it gets annoying because you can't experiment and have fun. You can choose to leave that mission be and have your survivors or daughter die, but you need them to level up and gain XP. But the main reason I stopped playing is because I got to a mission in which a man on a motorbike trys to kill you, and many times it takes hours, and I mean hours, to even kil him.On the bright side it does have many enjoyable many games and extras, crafting weapons is fun, and some of the psychopaths a great to, butOverall I can see why people may enjoy it, but it just wasn't the game for me.
R**N
good game
Was a gift
M**T
Same as the First, different location... But still FUN!
Dead Rising 2 is definitely worth the $10. I loved the first game so I thought I would give the second a shot. Here's a quick list of some pros and cons of the second:Pros:- Plays like the first. A fun run around save everyone kill zombies game- Loads more weapons. Addition of combo-ing weapons to make kick*** zombie killing equipment.- Large map to play around in- Great replay value. You get to keep your upgrades and money from previous play througs, so you can keep playing getting all the different endings and making yourself a bigger zombie killer!Cons:- An aspect of this is to give your daughter a shot every 12 hours (in game), which can get a little annoying- No "Infinite Mode" (but the replay value kind of negates this)- Pretty short story, if you play straight through it will probably only take you 4 hours aboutOverall, this is a really fun game. Maybe not worth the original $60 but for the price of $10-$15 that it is now it is definitely worth it. Really fun to play again and again.
Trustpilot
1 week ago
1 week ago