







🃏 Turn strong emotions into your child’s superpower!
Don't Go Bananas is a multi-player card game designed for kids aged 6-12 that uses the ABCD Cognitive Behavioral Therapy model to help children identify, analyze, and manage five strong emotions—anger, sadness, worry, fear, and jealousy. With semi-cooperative play for 2-4 players, it fosters social skills and emotional intelligence, making it ideal for both home and classroom settings. The game’s adaptable question difficulty ensures it grows with your child’s emotional development.










| ASIN | B07GYRDRX8 |
| Assembly Required | No |
| Batteries Included | No |
| Batteries Required | No |
| Best Sellers Rank | #209,656 in Toys & Games ( See Top 100 in Toys & Games ) #8,531 in Board Games |
| Colour | Multicolor |
| Customer Reviews | 4.3 4.3 out of 5 stars (1,742) |
| Date First Available | 7 September 2018 |
| Educational Objective(s) | Emotional management and social skill development |
| Generic Name | Game |
| Included Components | Cards |
| Item Dimensions LxWxH | 13 x 1.8 x 9.2 Centimeters |
| Item Weight | 130 g |
| Item model number | DVR-DGB |
| Language | English |
| Manufacturer | da Vinci's Room |
| Manufacturer recommended age | 6 - 12 years |
| Material Type(s) | Cardstock |
| Model Number | DVR-DGB |
| Net Quantity | 1 Count |
| Number of Game Players | 2-4 |
| Product Dimensions | 13.03 x 1.75 x 9.22 cm; 130 g |
S**C
After looking through the deck and how the game would be used, it's immediately apparent that this just wouldn't work for any child from whom direct conflict causes distress, which in many cases is that causer of the visible "strong emotions" with which this games seeks to assist. CBT can be useful for the right person in the right context. This game however is simply too confrontational, more akin to aversion therapy wherein the child is repeatedly forced to face the things that causes distress until, hopefully, they become immune to it. Wholly unsuitable for asd/pda and therefore returned to amazon.
B**Y
Great game for young children having difficulty expressing and coping with feelings
J**E
Great game for helping kids talk about their feelings. I use at school
S**F
Great tool for my social work office. Best for kindergartners and first graders!
M**B
I highly recommend this game for anyone who works with or has children. It is great for learning and discussing emotional regulation skills without being overly therapeutic. It engages the players in conversation which encourages sharing experiences and ideas as well as listening skills along with the normal turn taking and winning aspects of a regular card game. I took off a star because the rules aren’t well written and the creators gameplay leaves a lot to be desired. This game definitely lends itself to house rules.
Trustpilot
2 weeks ago
1 month ago