Realizing 3D Animation in Blender: Master the fundamentals of 3D animation in Blender, from keyframing to character movement
M**1
Awesome Book for My Son
My son loves animation and drawing on his tablet. He has been using Blender for a while, but I came across this book and thought maybe he would get something out of it.He really likes it! There is a lot more to discover with Blender now that he has this book, especially since this is his go to software for his animation and drawing.He is very happy with this, and we highly recommend!
C**S
Taking my animation understanding to the next level
If you find yourself pausing, rewinding, and skipping around Youtube animation tutorials, this book is for you. It is the best, all encompassing, compendium of Blender's animation tools. The book is written in a light-hearted and fun way. It somehow manages to make a dry subject of math equations and logic and rules and tools all fun and a joy to read.I thought I knew most of Blender's animation tools, but half the battle is knowing what you don't know. This book exposed me to tools I didn't even know existed. And I had heard of the dope sheet and the NLA editor, but I had NEVER found a good explanation or decent tutorial on it. This book covers all of that and more.
P**Y
Amazing
Really into this book I love it and bought more books from this company for more skill development
A**R
Great intro to animation!
I've been using Blender for about 7 to 8 years but have never touched the animation tools. This book sounded exactly like what I needed to get started and I was absolutely right. I have worked through the first 3 chapters in detail, and while I know I'm only scratching the surface of what's possible the content is presented in such a way that I feel like I am making big leaps in progress and feel satisfied doing it. The way the author has organized the information makes me want to continue learning. I can also see this being an invaluable reference in the future when I inevitably forget something and don't want to scour the internet for a relevant video to solve my problem.With that said, please know up front that it will make your time with this book so much easier if you have a baseline of knowledge with Blender. Things like knowing how to move around in space, move objects around and control the UI are an essential stepping stone to getting into the animation tools. This is not made a secret in the book as it is very clearly explained from the beginning what your skill level should be.Overall, this book and its content feels very well thought out and you can tell it is coming from someone that has practiced these methods in the industry. I am excited to continue through the rest of the chapters and expand my toolkit!
J**R
A wealth of information
I am very skilled using Blender and was impressed that this book was able to teach me new techniques. For instance, I learned how to employ Blender’s pose library to quickly pivot between rig poses without having to recreate them. I also gained valuable insight in using multiple cameras. The book is well-written and easy to follow with links and graphics. Using the lessons in the book, my 3D animations have already improved, earning kudos from my team supervisor. I recommend this book for anyone using Blender, novice or skilled, because it contains such a wealth of information and tips.
M**R
Great for Beginners and Seasoned Animators switching to Blender
I was quite surprised how in depth this book was, it covers just about everything you need to know to animate both rigged character models and rigid surface models. As someone who was educated and used 3DS Max extensively this book helped me understand how to do all of the basic stuff I did in Max in Blender including how to use the graph editor and dope sheets to fine tune my keyframes. A lot of the exercises were similar to the ones I did while taking an Animation program many years ago so it was easy to follow and helps you to understand how it works. One thing I wish the book would have covered which is important for any Animator is it needed to discuss the 12 foundations of animation which help to prevent your animations from being robotic, they also give cartoony animations a lot more life. A nitpick mostly but this is a great book and I highly recommend it.
C**.
Great book for getting started animating in blender!
The author Sam does a great job with explaining Blenders animation tools so you can quickly get right into animating. Starting off with learning the basics such as how to set keyframes, and understanding the timeline to exercises such as animating a cube makes it feel easy to start animating. Following along with the exercises from animating the ball, to animating the character you can definitely go from beginner to intermediate 3D animator. I recommend this book to anyone who is looking to get started animating in 3D with the free and amazing software Blender.
E**A
Surprisingly hilarious and super helpful!
Technical books are usually not enjoyable reads- this was a huge exception to that rule. I doubt learning how to animate has ever been this fun. Not only did this book teach me how to animate (as a person with no prior experience), but the authors humor and writing style made the book a pleasure to read. I would highly recommend this to anyone interested in getting into the world of animation.
Trustpilot
1 week ago
1 week ago